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Swimming

Swimming: Underwater operations require their own unique set of skills that must be developed by an agent with extreme physical dedication.
Level Points
needed
Description​ Oxygen
duration (s) / Swim speed
Untrained N/A An agent can swim normally.​ 20 / 300
Trained 675 The swimming speed and lung capacity of an agent increases slightly.​ 30 / 450
Advanced 1350 The swimming speed and lung capacity of an agent increases moderately.​ 40 / 600
Master 2250 An agent moves like a dolphin underwater.​ 50 / 750

This skill determines how long JC Denton can stay underwater, as well as how fast he swims. While it's generally considered one of the game's less desirable skills, thanks to its situational nature. Upgrading it at least once can actually prove to be quite beneficial, since it's cheap and provides a dramatic boost to speed underwater. Later levels are a bit redundant, though the higher breath duration does let you evade enemies for longer in some situations.