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For the same augmentation in Deus Ex: Human Revolution, see Sentinel RX Health System.

The Sentinel RX Health System returns as an augmentation in Deus Ex: Mankind Divided with the ability to be upgraded for better health and regeneration. It is vital for a player who wishes to charge into a fight rather than use stealth. However, for the stealth based player, this augmentation can be looked over in favor of upgrading others more suited for their style.

Description Edit

Sentinel RX health System Edit

Sentinel-RX-health-system
The Sentinel RX Health System is a massive and elegant augmentation made up of numerous units distributed throughout the body.

The primary components are a series of hair-fine sensor probes connected to all vital organs; they provide biomedical data to a central health monitor unit. This unit tracks the medical condition of the user and triggers secondary modules when it registers critical damage through internal or external trauma.

These modules are implanted in heart tissue, the lymphatic system, and adrenal glands, and utilize micro-electric charges and phase-released chemicals to stimulate the human body's healing reaction.

Maintain, monitor, and enhance physical health.

  • Activation cost: N/A
  • Energy consumption: none

Gameplay Edit

The Sentinel RX Health System has a total of 9 upgrades, though 3 are already unlocked at the start of a new game.

Civilian Settings Defib Edit

Aug civilian settings defib
The Sentinel RX Health System comes standard with an Implanted Cardioverter Defibrillator capable of restarting a human heart. It is implanted directly in the sinoatrial node, or as an alternative to it if the heart is fully cybernetic, and is specially tuned not to interfere with the user's other electronic implants.

The defibrillator system also performs double duty as a tissue stimulator. In the event of injury, the defibrillator can emit 50 millivolt doses of bioelectricity to stimulate the production of neutrophils and macrophages, encouraging and speeding the body's natural healing processes

Regenerate Health and heal wounds.

  • Upgrade cost: N/A
  • Energy consumption: none

Medical Settings Defib Edit

Aug medical settings defib

Increase the per-second rate of health regeneration.

  • Upgrade requirement: Civilian Settings Defib
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Military Settings Defib Edit

Aug military settings defib

Greatly increase the per-second rate of health regeneration.

  • Upgrade requirement: Medical Settings Defib
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Angiogenesis Protein Therapy Edit

Aug angiogenesis protein therapy

The default health value set to 100 points

  • Upgrade cost: N/A
  • Energy consumption: none

Synthetic Growth Factors Edit

Aug synthetic growth factors

Increase maximum hit points to 125.

  • Upgrade requirement: Angiogenesis Protein Therapy
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Uninhibited Angiogenesis Edit

Aug uninhibited angiogenesis

Greatly Increase maximum hit points to 150.

  • Upgrade requirement: Synthetic Growth Factors
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Factory Regen Delay Edit

Aug factory regen delay

The default delay time between injury and the start of healing subsystems.

  • Upgrade cost: N/A
  • Energy consumption: none

Sentinel Regen Delay Edit

Aug sentinel regen delay

Reduce the delay time between injury and health regeneration.

  • Upgrade requirement: Factory Regen Delay
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Elite Regen Delay Edit

Aug elite regen delay

Greatly reduce the delay time between injury and health regeneration. Reduce the delay time between injury and health regeneration.

  • Upgrade requirement: Sentinel Regen Delay
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Gallery Edit

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