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Medicine is a skill in Deus Ex that determines the effectiveness of medkits. Like all skills, medicine can be leveled up by spending skill points.

Description[]

Medicine Medicine
Practical knowledge of human physiology can be applied by an agent in the field allowing more efficient use of medkits.
Level Skill Points Description
Untrained N/A An agent can use medkits.
Trained 900 An agent can heal slightly more damage and reduce the period of toxic poisoning.
Advanced 1800 An agent can heal moderately more damage and further reduce the period of toxic poisoning.
Master 3000 An agent can perform a heart bypass with household materials.

Effects[]

Each skill level increases the HP restored by a medkit.

Level HP restored per medkit
Untrained 30
Trained 60
Advanced 75
Master 90

Notes[]

  • Despite the in-game description referring to a reduction in the period of toxic poisoning, the medicine skill has no such effect. The sole effect of this skill is the improvement in the amount of HP restored per medkit, as listed above.
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