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This article is about the comic series. For the game, see Deus Ex: Human Revolution.

The Deus Ex: Human Revolution comics are a series of mature graphic novels, composed of a total of six issues, created in conjunction with DC Comics and written by Robbie Morrison. The principal drawing artists are Trevor Hairsine and Sergio Sandoval, the cover artist is Jim Murray, the editing artists are Ben Abernathy and Kristy Quinn, the color artist is Jorge Gonzalez, and the letters artist is Saida Temofonte.

The series tells a side-story of Deus Ex: Human Revolution, retaining the protagonist Adam Jensen, and taking place right after after Adam and Malik leave Highland Park in the main game and ending just before Adam heads to Hengsha. The comics expand on many aspects of the storyline, primarily Jensen's past as a SWAT team member and its connections to his present life. The comics feature many familiar faces such as David Sarif, Francis Pritchard, Dr. Marcovic, and Faridah Malik, along with new characters.

Issues and synopsis[]

Deus Ex: Human Revolution Comic (#1)

The legendary video game franchise, which PC Gamer called "The Best PC Game of All Time," comes to comics in advance of the highly anticipated new installment in the series! Adam Jensen is a cybernetically enhanced security operative for the powerful Sarif Industries in a future where biological enhancements have become commonplace, yet fanatically opposed by many. While recovering the kidnapped niece of the founder of Sarif Industries, Jensen unstitches a mystery that goes all the way back to his fully human SWAT origins in Detroit – and an adventure of violence and betrayal that will span the globe!

Deus Ex: Human Revolution - The Ghost in the Machine (#2)

The legendary franchise comes to comics in advance of the highly-anticipated new game! Haunted by the ghosts of his past, Adam Jensen purses an augmented terrorist group and learns that, even in a world of superhuman enhancements, the female is still the deadliest of the species…

Deus Ex: Human Revolution - Shoot to Kill (#3)

A ghost from Adam Jensen's past rears his ugly, augmented head and it's open warfare! Even with a new ally, Adam has his hands full . . . but what's the connection between Adam's past and his current assignment?

Deus Ex: Human Revolution - Assassination Run (#4)

The danger rises to explosive levels as the psychotic cyborg Durant continues his war against Sarif Industries. With the future of human evolution hanging in the balance, Adam Jensen engages in a relentless hunt for his former friend and current nemesis.

Deus Ex: Human Revolution - The Extinction Agenda! (#5)

Adam Jensen closes in on his former ally Durant...but who's pulling the psycho cyborg's strings? Is this all a feint to undermine Sarif Industries? If so, who's behind it? Based on the acclaimed video game!

Deus Ex: Human Revolution - Daemonicus Ex! (#6)

In the shattering conclusion to this epic story, Adam Jensen faces off against his super-augmented former boss, Durant, in a war for the ages...but as with any conflict, casualties will be high and blood will be shed. Will Adam walk out of this alive?

Gallery[]

Characters[]

Notes[]

  • Although set in the middle of the events of the game, the events in the comic are never referenced in the game or in any other Deus Ex series title.
  • According to Jonathan Jacques-Belletête, art director for Deus Ex: Human Revolution, Eidos Montréal followed the production of comics series was followed every step of the way. Jacques-Belletête also stated that although the comics were not written by the Eidos Montréal developers and have a pacing different from the game, lead writer Mary DeMarle "approved everything":[1]

We followed the book every step of the way. The main writer of the game approved everything. I oversaw all the art of the game, but that being said, it is a comic book. Comic books have their own rules, if you will, for comic book readers it is designed to be very action oriented. The pace is different, definitely, but it is totally Deus Ex: Human Revolution and we are completely happy with them.

— Jonathan Jacques-Belletête in 2011
  • Despite the story taking place relatively within Human Revolution's story arc, Jensen has a surprising amount of active augmentations throughout the comic series.
  • Faridah is depicted as piloting a helicopter, instead of the VTOL that she flies in-game.

Trivia[]

  • The Augmented Edition of the game contains a bonus disc that includes a video - a nine minute long 'motion comic' - that takes you through the first half of the first issue.
  • Sergio Sandoval is credited in all of the comics except the first issue.
  • Jorge Gonzalez is credited as the artist of color in the comics, yet DC Comics lists Rex Lokus.

External links[]

References[]

  1. Deus Ex: Human Revolution interview". Gaming Bits. 2011-03-11. Archived from the original on 2013-04-01. Retrieved 2016-08-03.
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