In Deus Ex: Mankind Divided, the protagonist Adam Jensen has numerous mechanical augmentations at his disposal. He received these during Deus Ex: Human Revolution to save his life. He also discovers several experimental augmentations that were installed in him without his knowledge.
This article gives a brief run-down of each augmentation and their upgrades, including the requirements to unlock and use them. For more detailed information, see the individual articles for each augmentation.
Cranium
Social Enhancer
- Main article: Social Enhancer (DXMD)
Analyze the mental state of targeted individuals.
- Activation cost: 2 Praxis
- Activation: contextual
- Energy consumption: none
Dialectric Enhancer
Dominate conversation through chemical manipulation and strategic speechcraft. Allows user to Persuade and Interupt during conversations.
- Upgrade requirement: Social Enhancer
- Upgrade cost: N/A
- Activation: contextual
- Energy consumption: none
Hacking Capture
- Main article: Hacking Capture (DXMD)
Hack into level 1 computer networks to access information and disable security systems.
- Activation cost: N/A
- Activation: automatic
- Energy consumption: none
Capture lv. 2
Hack level 2 security systems.
- Upgrade requirement: Hacking Capture
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption:: none
Capture lv. 3
Hack level 3 security systems.
- Upgrade requirement: Hacking Capture lv. 2
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Capture lv. 4
Hack level 4 security systems.
- Upgrade requirement: Hacking Capture lv. 3
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Capture lv. 5
Hack level 5 security systems.
- Upgrade requirement: Hacking Capture lv. 4
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Camera Domination
Disable or commandeer security cameras.
- Upgrade requirement: Hacking Capture
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Turret Domination
Disable security turrets or turn them against their allies.
- Upgrade requirement: Camera Domination
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Robot Domination
Disable security robots or turn them against their allies.
- Upgrade requirement: Turret Domination
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Hacking Fortify
- Main article: Hacking Fortify (DXMD)
Bolster capture nodes with defensive software.
- Activation cost: N/A
- Activation: automatic
- Energy consumption: none
Fortify ver. 1.1
Increase defensive rating point of fortified nodes.
- Upgrade requirement: Hacking Fortify
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Fortify ver. 1.2
Increase defensive rating point of fortified nodes, by a factor of two.
- Upgrade requirement: Hacking Fortify ver. 1.1
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Fortify ver. 1.3
Increase defensive rating point of fortified nodes, by a factor of three.
- Upgrade requirement: Hacking Fortify ver. 1.2
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Hacking Stealth
- Main article: Hacking Stealth (DXMD)
Decrease the likelihood of detection during hacking attempts.
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Code-Level Rootkit ver. 1.0
Reduce the likelihood of node capture detection by 15%.
- Upgrade requirement: Hacking Stealth
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Regenerative Rootkit ver. 2.0
Reduce the likelihood of node capture detection by 30%.
- Upgrade requirement: Code-Level Rootkit ver. 1.0
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Polymorphic Rootkit ver. 3.0
Reduce the likelihood of node capture detection by 45%.
- Upgrade requirement: Regenerative Rootkit ver. 2.0
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Infolink
- Main article: Infolink (DXMD)
Establish and receive wireless transmissions.
- Activation cost: N/A
- Activation: automatic
- Energy consumption: none
Cochlear Implant
Implants the infolink directly in the user's inner ear.
- Upgrade requirement: Infolink
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Subvocalization
Communicate silently.
- Upgrade requirement: Cochlear Implant
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Micro-Assembler
- Main article: Micro-Assembler
The Tactical Pack DLC is required to access the Micro-Assembler and its upgrades.
Allows breaking down weapons, ammo, and other items into weapon parts from the Inventory.
- Activation cost: 1 Praxis
- Activation: Manual
- Energy consumption: none
Upgrade Optimizer
Reduces the cost of upgrades and crafting using Weapon Parts.
- Upgrade requirement: Micro-Assembler
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: none
Upgrade Maximizer
Further reduces the cost of upgrades and crafting using Weapon Parts.
- Upgrade requirement: Upgrade Optimizer
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: none
Eyes
Stealth Avatar
- Main article: Stealth Avatar
Analyzes attacker eye movements and behavior to predict your last known position.
- Activation cost: N/A
- Energy consumption: none
Retinal Imager
Projects an image of your last known position on your field of view.
- Activation cost: N/A
- Energy consumption: none
LiDAR Mark-Tracker
- Main article: LiDAR Mark-Tracker
Displays an icon in augmented reality to track targets.
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Base-Grade Mark Antenna
Track the precise location of 10 targets.
- Activation cost: 0 Praxis
- Activation: automatic
- Energy consumption: None
Mid-Grade Mark Antenna
Track the precise location of 25 targets.
- Upgrade requirement: Base-Grade Mark Antenna
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Hi-Grade Mark Antenna
Track the precise location of 40 targets.
- Upgrade requirement: Mid-Grade Mark Antenna
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Smart Vision
- Main article: Smart Vision (DXMD)
Highlight nearby targets on the field of view.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: High
Wall-Penetrating Imager
Locate Enemies, robots, and devices through walls or other solid objects.
- Activation cost: 0 Praxis
- Activation: manual
- Energy consumption: High
Rough Transmitter Tuning
Slightly reduce Smart Vision energy consumption.
- Upgrade requirement: Wall-Penetrating Imager
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: Medium
Fine Transmitter Tuning
Greatly reduce Smart Vision energy consumption.
- Upgrade requirement: Rough Transmitter Tuning
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: Low
Magpie
Highlights useful items within the confines of the Smart Vision's area of effect.
- Upgrade requirement: Wall-Penetrating Imager
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: Low
Retinal Prosthesis
- Main article: Retinal Prosthesis (DXMD)
Augmented vision providing the user a heads-up display.
- Activation cost: 0 Praxis
- Activation: automatic
- Energy consumption: None
Retinal HUD
Displays the HUD and augmented reality.
- Activation cost: 0 Praxis
- Activation: automatic
- Energy consumption: None
Flash Suppressant
Protects against the effects of concussion grenades and mines.
- Upgrade requirement: Retinal HUD
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Wayfinder Radar System
- Main article: Wayfinder Radar System (DXMD)
Project the location of nearby target units onto the radar.
- Activation cost: 0 Praxis
- Activation: automatic
- Energy consumption: None
Radar Alarm Timer
Display remaining time of target's alarmed state.
- Activation cost: 0 Praxis
- Activation: automatic
- Energy consumption: None
Chaff
The Assault Pack DLC is required to access the Chaff upgrade.
Delays the explosion timer in nearby grenades, mines and other explosive devices.
- Upgrade requirement: Wayfinder Radar System
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Topographics
Project the location of nearby walls and solid objects onto the radar.
- Upgrade requirement: Radar Alarm Timer
- Activation cost: 0 Praxis
- Activation: automatic
- Energy consumption: None
Range Boost
Extends the radar detection radius.
- Upgrade requirement: Topographics
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Vision Feedback
Display targets' field of view on the radar.
- Upgrade requirement: Topographics
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Noise Feedback
See a visual representation of self-generated noises on the radar.
- Upgrade requirement: Topographics
- Activation cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Torso
Sentinel RX Health System
- Main article: Sentinel RX Health System (DXMD)
Maintain, monitor, and enhance physical health.
- Activation cost: N/A
- Energy consumption: none
Civilian Settings Defib
Regenerate Health and heal wounds.
- Upgrade cost: N/A
- Energy consumption: none
Medical Settings Defib
Increase the per-second rate of health regeneration.
- Upgrade requirement: Civilian Settings Defib
- UPgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Military Settings Defib
Greatly increase the per-second rate of health regeneration.
- Upgrade requirement: Medical Settings Defib
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Angiogenesis Protein Therapy
The default health value set to 100 points
- Upgrade cost: N/A
- Energy consumption: none
Synthetic Growth Factors
Increase maximum hit points to 125.
- Upgrade requirement: Angiogenesis Protein Therapy
- UPgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Uninhibited Angiogenesis
Greatly Increase maximum hit points to 150.
- Upgrade requirement: Synthetic Growth Factors
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Factory Regen Delay
The default delay time between injury and the start of healing subsystems.
- Upgrdade cost: N/A
- Energy consumption: none
Sentinel Regen Delay
Reduce the delay time between injury and health regeneration.
- Upgrade requirement: Factory Regen Delay
- UPgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Elite Regen Delay
Greatly reduce the delay time between injury and health regeneration. Reduce the delay time between injury and health regeneration.
- Upgrade requirement: Sentinel Regen Delay
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Sarif Series 8 Energy Converter
- Main article: Sarif Series 8 Energy Converter (DXMD)
Transform organic energy sources into electrical energy and store it in biocells.
- Activation cost: None
- Activation: automatic
- Energy consumption: None
Cautious Recharge Rate
The default recharge rate of the user's energy biocells.
- Upgrade cost: None
- Activation: automatic
- Energy consumption: None
Efficient Recharge Rate
Increase biocell recharge rate.
- Upgrade requirement: Cautious Recharge Rate
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Peak Recharge Rate
Greatly increase biocell recharge rate.
- Upgrade requirement: Efficient Recharge Rate
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Standard Capacity Biocells
The default amount of energy stored in biocells. (100%)
- Upgrade cost: None
- Activation: automatic
- Energy consumption: None
Enhanced Capacity Biocells
Increase the maximum storage capacity of the biocells. (125%)
- Upgrade requirement: Standard Capacity Biocells
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Ultra-Capacity Biocells
Greatly increase the maximum storage capacity of the biocells. (150%)
- Upgrade requirement: Enhanced Capacity Biocells
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Safe Recharge Delay
The delay time between biocell depletion and regeneration.
- Upgrade cost: None
- Activation: automatic
- Energy consumption: None
Moderate Recharge Delay
Reduce the delay time between biocell depletion and regeneration.
- Upgrade requirement: Safe Recharge Delay
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Quick Recharge Delay
Further reduce the delay time between biocell depletion and regeneration.
- Upgrade requirement: Moderate Recharge Delay
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: None
Implanted Rebreather
- Main article: Implanted Rebreather (DXMD)
Implant a pulmonary rebreather system.
- Activation cost: 2 Praxis
- Activation: automatic
- Energy consumption: Low
Chemical Resistance
Prevent damage from inhaled toxins. This aug ceases to provide protection if you run out of power.
- Activation cost: None
- Activation: automatic
- Energy consumption: Low
Arms
Cybernetic Arm Prosthesis
- Main article: Cybernetic Arm Prosthesis (DXMD)
A cybernetic arm that grants enhanced strength and expanded combat abilities, while also providing a platform for other augmentations.
- Activation cost: N/A
- Energy consumption: none
Punch Through Wall
Destroy light or damaged walls.
- Upgrade requirement: Cybernetic Arm Prosthesis
- Upgrade cost: 1 Praxis
- Activation: contextual
- Energy consumption: medium
Instant Takedown
Rapidly kill or incapacitate individual targets in close-quarter combat.
- Upgrade requirement: Cybernetic Arm Prosthesis
- Upgrade cost: N/A
- Activation: contextual
- Energy consumption: medium
Optimized Musculature
Lift and throw heavy objects.
- Upgrade requirement: Instant Takedown
- Upgrade cost: 1 Praxis
- Activation: contextual
- Energy consumption: none
Carry Capacity: 70kg
Increase the number of objects you can physically carry in your inventory.
- Upgrade requirement: Cybernetic Arm Prosthesis
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Carry Capacity: 90kg
Further increase the number of objects you can physically carry in your inventory.
- Upgrade requirement: Carry Capacity: 70kg
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Carry Capacity: 110kg
Maximize the number of objects you can physically carry in your inventory.
- Upgrade requirement: Carry Capacity: 90kg
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Cybernetic Weapon Handling
- Main article: Cybernetic Weapon Handling
Regulate and improve the handling of weaponry.
- Activation cost: N/A
- Energy consumption: none
Standard Aim Stability
Basic aiming movement and control.
- Upgrade requirement: Cybernetic Weapon Handling
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Marksman Aim Stability
Lightly reduces reticule growth due to movement.
- Upgrade requirement: Standard Aim Stability
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Sharpshooter Aim Stability
Substantially negates all movement-reduced reticule growth.
- Upgrade requirement: Marksman Aim Stability
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Factory Recoil Compensation
The base recoil compensation provided by the Cybernetic Arm Prosthesis.
- Upgrade requirement: Cybernetic Arm Prosthesis
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Drill Recoil Compensation
Lightly reduces recoil when using weaponry.
- Upgrade requirement: Factory Recoil Compensation
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Field Recoil Compensation
Substantially reduces recoil when using weaponry.
- Upgrade requirement: Drill Recoil Compensation
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
Base Reload Speed Dexterity
The standard reload speed delivery provided by the Cybernetic Arm Prosthesis.
- Upgrade requirement: Cybernetic Arm Prosthesis
- Upgrade cost: N/A
- Activation: automatic
- Energy consumption: none
Medium Reload Speed Dexterity
Increases hand-eye coordination to reduce weapon reload time.
- Upgrade requirement: Base Reload Speed Dexterity
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
High Reload Speed Dexterity
Substantially increases hand-eye coordination to reduce weapon reload time.
- Upgrade requirement: Medium Reload Speed Dexterity
- Upgrade cost: 1 Praxis
- Activation: automatic
- Energy consumption: none
P.E.P.S.
- Main article: P.E.P.S. (augmentation)
Fire a concussive blast that knocks down targets and scatters objects.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: medium
Knock Back
Fire a quickshot that knocks back targets.
- Upgrade requirement: P.E.P.S.
- Upgrade cost: N/A
- Activation: manual
- Energy consumption: medium
Precision Diode
Shape the P.E.P.S emission into a narrow beam that renders targets unconscious.
- Upgrade requirement: Knock Back
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: medium
Remote Hacking
- Main article: Remote Hacking
Hack electronic devices from a distance.
- Activation cost: 2 Praxis
- Activation: contextual
- Energy consumption: low
Environmental Domination
Locate and hack environmental smart objects.
- Upgrade requirement: Remote Hacking
- Upgrade cost: N/A
- Activation: contextual
- Energy consumption: low
Security Domination
Temporarily disable robots, turrets, and security cameras from a distance.
- Upgrade requirement: Environmental Domination
- Upgrade cost: 1 Praxis
- Activation: contextual
- Energy consumption: low
TESLA
- Main article: TESLA
Incapacitate targets (human or electronic) with an arc of quiet, high voltage electricity at a range of around a dozen meters.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: ammo (TESLA Cartridge)
Quick-Fire System
Target one mark with the TESLA.
- Upgrade requirement: TESLA
- Upgrade cost: N/A
- Activation: manual
- Energy consumption: ammo
Dual-Arc Upgrade
Target two marks simultaneously with the TESLA.
- Upgrade requirement: Quick-Fire System
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: ammo
Quad-Arc Upgrade
Target four marks simultaneously with the TESLA.
- Upgrade requirement: Dual-Arc Upgrade
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: ammo
Arc Distance Upgrade
Doubles the effective range at which the TESLA can reach targets.
- Upgrade requirement: Quick-Fire System
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: ammo
Nanoblade
- Main article: Nanoblade
Fire the nanoblade as a projectile.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: ammo (Nano-Blade Ammo)
Impact Velocity Shot
Fire the Nanoblade as a projectile which can pin targets. Blades have limited tracking capabilities, and try their best to angle towards the target's head and shoulders.
- Upgrade requirement: Nanoblade
- Upgrade cost: N/A
- Activation: manual
- Energy consumption: ammo
Explosive Heat Blade
Charge the Nanoblade to heat it into an explosive variant. Bursts into smaller shards over time. It's not recommended to stand anywhere near the impact zone; a full blast will shave off 120+ HP, even with tier 3 rhino armor.
- Upgrade requirement: Impact Velocity Shot
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: ammo
Back
Icarus Landing
Prevent damage when falling from any height.
- Activation cost: 2 Praxis
- Activation: passive
- Energy consumption: None
Descent Velocity Modulator
Slow the rate of descent when falling from a great height. Includes the Icarus Strike ability that can incapacitate enemies and displaces objects on the ground when landing.
- Activation cost:
- Activation:
- Energy consumption: None
Quicksilver Reflex Booster
Perform more coordinated feats of strength and dexterity.
- Activation cost:
- Activation: manual
- Energy consumption: Medium
Multiple Takedown
Perform takedowns on two adjacent adversaries simultaneously.
- Activation cost:
- Activation: manual
- Energy consumption: Medium
Typhoon
Unleash a 360-degree burst of projectiles. Requires special ammunition.
- Activation cost:
- Activation: manual
- Energy consumption: Ammo
Stun Configuration
Rig the Typhoon to emit a non-lethal, stunning blast.
- Activation cost:
- Activation: manual
- Energy consumption: Ammo
- Ammo type: Typhoon Ammo
Focus Enhancement
- Main article: Focus Enhancement
Accelerate core augmentations to improve reaction time. Warning: This augmentation is experimental. Unlocking it will add to the overclock.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: High
Regulated Nervous System
Monitors and regulates the user's overclocked sensory feeds, giving the perception of slowed time
- Upgrade Requirement: Focus Enhancement
- Activation cost: None
- Activation: manual
- Energy consumption: High
Icarus Dash
- Main article: Icarus Dash
Dash forward at enhanced speed Warning: This augmentation is experimental. Unlocking it will add to the overclock.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: Low
Dorsal Propulsion Kit
Regulates balancing and power during Icarus Dash initiations.
- Upgrade Requirement: Icarus Dash
- Activation cost: None
- Activation: manual
- Energy consumption: Low
Charged Dash
A Charged variant of the Icarus Dash allowing the user to reach cover points and ledges, or ram into targets.
- Upgrade Requirement: Dorsal Propulsion Kit
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: Medium
Skin
Glass-Shield Cloaking
- Main article: Glass-Shield Cloaking System (DXMD)
Turn invisible for a short period of time. Movement significantly increases energy drain.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: High
Discreet Power Processing
Power the invisibility effect with biocell energy.
- Upgrade Requirement: Glass-Shield Cloaking
- Activation cost: None
- Activation: manual
- Energy consumption: High
Improved Cloaking Energy Use
Increase the duration of the invisibility effect.
- Activation cost: 1 Praxis
- Activation: passive
- Energy consumption: Medium
Optimized Cloaking Energy Use
Greatly increase the duration of the invisibility effect.
- Activation cost: 1 Praxis
- Activation: passive
- Energy consumption: Low
Cloaked Takedown Support
Execute combat takedowns without canceling the invisibility effect.
- Activation cost: 1 Praxis
- Activation: passive
- Energy consumption: Low
Rhino Dermal Armor
- Main article: Rhino Dermal Armor (DXMD)
Protection from physical damage.
- Activation cost: 2 Praxis
- Activation: passive
- Energy consumption: None
Base Reduction Settings
Offers some protection from physical damage. (20%)
- Upgrade Requirement: Rhino Dermal Armor
- Activation cost: None
- Activation: passive
- Energy consumption: None
Improved Reduction Settings
Offers good protection from physical damage. (33%)
- Upgrade Requirement: Base Reduction Settings
- Activation cost: 1 Praxis
- Activation: passive
- Energy consumption: None
Mastered Reduction Settings
Offers excellent protection from physical damage. (50%)
- Upgrade Requirement: Improved Reduction Settings
- Activation cost: 1 Praxis
- Activation: passive
- Energy consumption: None
Electromagnetic Pulse Shielding
Prevents aug deactivation, as well as energy and health loss, caused by EMP grenades, ammunition, and electricity. Note that just like chemical resistance, this aug only provides protection while you have power.
- Activation cost: 1 Praxis
- Activation: passive
- Energy consumption: Low.
TITAN
- Main article: Titan Shield
Negate incoming damage for a short period of time. Warning: This augmentation is experimental. Unlocking it will add to the overclock. Like the glass shield cloak, movement significantly increases energy drain.
- Activation cost: 2 Praxis
- Activation: manual
- Energy consumption: High
Subcutis Energy Mod
Connect the TITAN to the energy system.
- Activation cost: None
- Activation: manual
- Energy consumption: High
Facet Cost Reduced
Reduce the amount of biocell energy required to sustain the TITAN.
- Activation cost: 1 Praxis
- Activation: manual
- Energy consumption: Medium
Facet Cost Optimized
Greatly reduce the amount of biocell energy required to sustain the TITAN.
- Upgrade Requirement: Facet Cost Reduced
- Activation cost: 1 Praxis
- Activation: manual
- Energy consumption: Low
Legs
Cybernetic Leg Prosthesis
- Main article: Cybernetic Leg Prosthesis (DXMD)
A cybernetic leg, granting improved stamina, strength, and stability.
- Activation cost: 2 Praxis
- Activation: passive
- Energy consumption: None
Klipspringer Jump Mod
Leap to extraordinary heights.
- Upgrade cost: N/A
- Activation: passive
- Energy consumption: None
Leg Silencers
Move silently when walking, running, or landing
- Upgrade requirement: Klipspringer Jump Mod
- Upgrade cost: 1 Praxis
- Activation: manual
- Energy consumption: Medium