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Augmentations (DXMD)

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In Deus Ex: Mankind Divided, the protagonist Adam Jensen has numerous mechanical augmentations at his disposal. He received these during Deus Ex: Human Revolution to save his life. He also discovers several experimental augmentations that were installed in him without his knowledge.

This article gives a brief run-down of each augmentation and their upgrades, including the requirements to unlock and use them. For more detailed information, see the individual articles for each augmentation.

CraniumEdit

Social EnhancerEdit

Aug social enhancer
Main article: Social Enhancer (DXMD)

Analyze the mental state of targeted individuals.

  • Activation cost: 2 Praxis
  • Activation: contextual
  • Energy consumption: none

Dialectric EnhancerEdit

Aug dialectic enhancer

Dominate conversation through chemical manipulation and strategic speechcraft. Allows user to Persuade and Interupt during conversations.

  • Upgrade requirement: Social Enhancer
  • Upgrade cost: N/A
  • Activation: contextual
  • Energy consumption: none


Hacking CaptureEdit

Aug hacking capture
Main article: Hacking Capture (DXMD)

Hack into level 1 computer networks to access information and disable security systems.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Capture lv. 2Edit

Aug hacking capture lv. 2

Hack level 2 security systems.

  • Upgrade requirement: Hacking Capture
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption:: none

Capture lv. 3Edit

Aug hacking capture lv. 3

Hack level 3 security systems.

  • Upgrade requirement: Hacking Capture lv. 2
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Capture lv. 4Edit

Aug hacking capture lv. 4

Hack level 4 security systems.

  • Upgrade requirement: Hacking Capture lv. 3
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Capture lv. 5Edit

Aug hacking capture lv. 5

Hack level 5 security systems.

  • Upgrade requirement: Hacking Capture lv. 4
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Camera DominationEdit

Aug camera domination

Disable or commandeer security cameras.

  • Upgrade requirement: Hacking Capture
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Turret DominationEdit

Aug turret domination

Disable security turrets or turn them against their allies.

  • Upgrade requirement: Camera Domination
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Robot DominationEdit

Aug robot domination

Disable security robots or turn them against their allies.

  • Upgrade requirement: Turret Domination
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Hacking FortifyEdit

Main article: Hacking Fortify (DXMD)
Aug hacking fortify

Bolster capture nodes with defensive software.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Fortify ver. 1.1Edit

Aug hacking fortify ver 1.1

Increase defensive rating point of fortified nodes.

  • Upgrade requirement: Hacking Fortify
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Fortify ver. 1.2Edit

Aug hacking fortify ver 1.2

Increase defensive rating point of fortified nodes, by a factor of two.

  • Upgrade requirement: Hacking Fortify ver. 1.1
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Fortify ver. 1.3Edit

Aug hacking fortify ver 1.3

Increase defensive rating point of fortified nodes, by a factor of three.

  • Upgrade requirement: Hacking Fortify ver. 1.2
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Hacking StealthEdit

Main article: Hacking Stealth (DXMD)
Aug hacking stealth

Decrease the likelihood of detection during hacking attempts.

  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Code-Level Rootkit ver. 1.0Edit

Aug code-level rootkit ver 1.0

Reduce the likelihood of node capture detection by 15%.

  • Upgrade requirement: Hacking Stealth
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Regenerative Rootkit ver. 2.0Edit

Aug regenerative rootkit ver 2.0

Reduce the likelihood of node capture detection by 30%.

  • Upgrade requirement: Code-Level Rootkit ver. 1.0
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Polymorphic Rootkit ver. 3.0Edit

Aug polymorphic rootkit ver 3.0

Reduce the likelihood of node capture detection by 45%.

  • Upgrade requirement: Regenerative Rootkit ver. 2.0
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


InfolinkEdit

Main article: Infolink (DXMD)
Aug infolink

Establish and receive wireless transmissions.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Cochlear ImplantEdit

Aug cochlear implant

Implants the infolink directly in the user's inner ear.

  • Upgrade requirement: Infolink
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

SubvocalizationEdit

Aug subvocalization

Communicate silently.

  • Upgrade requirement: Cochlear Implant
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none


Hyperoxy1
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EyesEdit

TorsoEdit

ArmsEdit

Cybernetic Arm ProsthesisEdit

Aug cybernetic arm prosthesis
Main article: Cybernetic Arm Prosthesis (DXMD)

A cybernetic arm that grants enhanced strength and expanded combat abilities, while also providing a platform for other augmentations.

  • Activation cost: N/A
  • Energy consumption: none

Punch Through WallEdit

Aug punch through wall

Destroy light or damaged walls.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: 1 Praxis
  • Activation: contextual
  • Energy consumption: medium

Instant TakedownEdit

Aug instant takedown

Rapidly kill or incapacitate individual targets in close-quarter combat.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: contextual
  • Energy consumption: medium

Optimized MusculatureEdit

Aug optimized musculature

Lift and throw heavy objects.

  • Upgrade requirement: Instant Takedown
  • Upgrade cost: 1 Praxis
  • Activation: contextual
  • Energy consumption: none

Carry Capacity: 70kgEdit

Aug carry capacity 70kg

Increase the number of objects you can physically carry in your inventory.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Carry Capacity: 90kgEdit

Aug carry capacity 90kg

Further increase the number of objects you can physically carry in your inventory.

  • Upgrade requirement: Carry Capacity: 70kg
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Carry Capacity: 110kgEdit

Aug carry capacity 110kg

Maximize the number of objects you can physically carry in your inventory.

  • Upgrade requirement: Carry Capacity: 90kg
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Cybernetic Weapon HandlingEdit

Aug cybernetic weapon handling
Main article: Cybernetic Weapon Handling

Regulate and improve the handling of weaponry.

  • Activation cost: N/A
  • Energy consumption: none

Standard Aim StabilityEdit

Aug standard aim stability

Basic aiming movement and control.

  • Upgrade requirement: Cybernetic Weapon Handling
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Marksman Aim StabilityEdit

Aug marksman aim stability

Lightly reduces reticule growth due to movement.

  • Upgrade requirement: Standard Aim Stability
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Sharpshooter Aim StabilityEdit

Aug sharpshooter aim stability

Substantially negates all movement-reduced reticule growth.

  • Upgrade requirement: Marksman Aim Stability
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Factory Recoil CompensationEdit

Aug factory recoil compensation

The base recoil compensation provided by the Cybernetic Arm Prosthesis.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Drill Recoil CompensationEdit

Aug drill recoil compensation

Lightly reduces recoil when using weaponry.

  • Upgrade requirement: Factory Recoil Compensation
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Field Recoil CompensationEdit

Aug field recoil compensation

Substantially reduces recoil when using weaponry.

  • Upgrade requirement: Drill Recoil Compensation
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Base Reload Speed DexterityEdit

Aug base reload speed dexterity

The standard reload speed delivery provided by the Cybernetic Arm Prosthesis.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Medium Reload Speed DexterityEdit

Aug medium reload speed dexterity

Increases hand-eye coordination to reduce weapon reload time.

  • Upgrade requirement: Base Reload Speed Dexterity
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

High Reload Speed DexterityEdit

Aug high reload speed dexterity

Substantially increases hand-eye coordination to reduce weapon reload time.

  • Upgrade requirement: Medium Reload Speed Dexterity
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


P.E.P.S.Edit

Aug P.E.P.S.
Main article: P.E.P.S. (augmentation)

Fire a concussive blast that knocks down targets and scatters objects.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: medium

Knock BackEdit

Aug knockback

Fire a quickshot that knocks back targets.

  • Upgrade requirement: P.E.P.S.
  • Upgrade cost: N/A
  • Activation: manual
  • Energy consumption: medium

Precision DiodeEdit

Shape the P.E.P.S emission into a narrow beam that renders targets unconscious.

  • Upgrade requirement: Knock Back
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: medium


Remote HackingEdit

Aug remote hacking
Main article: Remote Hacking

Hack electronic devices from a distance.

  • Activation cost: 2 Praxis
  • Activation: contextual
  • Energy consumption: low

Environmental DominationEdit

Aug environmental domination

Locate and hack environmental smart objects.

  • Upgrade requirement: Remote Hacking
  • Upgrade cost: N/A
  • Activation: contextual
  • Energy consumption: low

Security DominationEdit

Aug security domination

Temporarily disable robots, turrets, and security cameras from a distance.

  • Upgrade requirement: Environmental Domination
  • Upgrade cost: 1 Praxis
  • Activation: contextual
  • Energy consumption: low


TESLAEdit

Aug tesla
Main article: TESLA

Incapacitate targets (human or electronic) with an arc of quiet, high voltage electricity at a range of around a dozen meters.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: ammo (TESLA Cartridge)

Quick-Fire SystemEdit

Aug quick-fire system

Target one mark with the TESLA.

  • Upgrade requirement: TESLA
  • Upgrade cost: N/A
  • Activation: manual
  • Energy consumption: ammo

Dual-Arc UpgradeEdit

Aug dual-arc upgrade

Target two marks simultaneously with the TESLA.

  • Upgrade requirement: Quick-Fire System
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo

Quad-Arc UpgradeEdit

Aug quad-arc upgrade

Target four marks simultaneously with the TESLA.

  • Upgrade requirement: Dual-Arc Upgrade
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo

Arc Distance UpgradeEdit

Aug arc distance upgrade

Doubles the effective range at which the TESLA can reach targets.

  • Upgrade requirement: Quick-Fire System
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo


NanobladeEdit

Aug nanoblade
Main article: Nanoblade

Fire the nanoblade as a projectile.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: ammo (Nano-Blade Ammo)

Impact Velocity ShotEdit

Aug impact velocity shot

Fire the Nanoblade as a projectile which can pin targets.

  • Upgrade requirement: Nanoblade
  • Upgrade cost: N/A
  • Activation: manual
  • Energy consumption: ammo

Explosive Heat BladeEdit

Aug explosive heat blade

Charge the Nanoblade to heat it into an explosive variant. Bursts into smaller shards over time.

  • Upgrade requirement: Impact Velocity Shot
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo

BackEdit

SkinEdit

LegsEdit

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